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feat(paper): mentining how we using H/A and the finall outputs
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@@ -183,7 +183,7 @@ Since users act with motivations, we define a pool of tasks (jobs to be done) an
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The task pool is stored as a structured table with fields \texttt{id}, \texttt{created\_at}, \texttt{task\_name}, \texttt{task\_description}, and \texttt{task\_def\_of\_done}. We formulate the tasks as compact jobs-to-be-done rather than as strict click scripts, because the target is to elicit realistic browsing and comparison behavior which can capture nuance of different people. In hotel mode the assigned tasks include \textit{Cheapest Room}, \textit{Cheapest Room w/ View}, \textit{MultiStep Cheapest Room}, \textit{The Digital Nomad (Executive)}, and \textit{The 3-Way Tradeoff (Desk + Quiet + Flexible)}. These prompts deliberately require critical thought in search, inspection of room details, comparison of amenities or images, return visits to the listing page, and a final booking decision which create a degree of cognitive load. In airline mode we use \textit{Last-Minute One-Way Flight}, where the actor must urgently travel to LAX from either SEA or JFK within the next 1--3 days, inspect at least a small set of candidate itineraries, and then book a reasonable earliest departure.
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A representative task is to find the cheapest feasible catalog item under explicit constraints while removing strict financial limits so we avoid trivial optimization behavior. Participants are also randomly assigned to one experimental platform mode (hotel or airline). Once assigned, they are dropped into the experiment with an actor ID. Under each experiment ID, we can observe multiple sessions across time and gather long interaction traces for the same actor.
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The human data collection involved 18 participants, all of whom provided explicit informed consent prior to their session. Participants had an average age of 21 years and were recruited from a university population. Alongside the 18 human sessions we ran 18 agent sessions of equivalent task scope, giving a balanced dataset of 36 labeled trajectories. Each participant was assigned a single platform mode and a single task drawn from the pool, and completed the session independently without guidance on navigation or pricing strategy.
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The human data collection involved 13 participants, all of whom provided explicit informed consent prior to their session. Participants had an average age of 21 years and were recruited from a university population. Alongside the 13 human sessions we ran 16 agent sessions of equivalent task scope, yielding 29 labeled trajectories in total (45\% human, 55\% agent). Each participant was assigned a single platform mode and a single task drawn from the pool, and completed the session independently without guidance on navigation or pricing strategy.
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To evaluate quality and realism of the setup, we store both structured event logs and full interaction transcripts. This lets us combine quantitative analysis with transcript-level qualitative findings. The result is an isolated system where we can control the interaction process while preserving realistic behavior.
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@@ -207,8 +207,8 @@ The dynamic pricing mechanism elicited immediate behavioral adjustments. Partici
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\subsubsection{Design of Training Factorial Study}
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The simulator has multiple configurable factors. We design a multi-factor study across five axes derived from the sweep configurations: (1) RL algorithm (\texttt{ppo}, \texttt{a2c}, \texttt{dqn}, \texttt{qtable}; 4 levels), (2) contamination ratio $\alpha$ sampled from $[0.1, 0.6]$ at four representative levels, (3) robustness radius $\epsilon_\alpha \in \{0.0, 0.15, 0.3\}$ (3 levels), (4) COI penalty weight $\lambda_\text{coi}$ at two reference levels, and (5) pricing action granularity (two discretization settings for \texttt{action\_levels}); giving a grid of $4\times4\times3\times2\times2 = 192$ configurations. Statistical power for the behavioral comparisons is determined by a two-sample test over per-session KL divergence scores; a formal power analysis with minimum detectable effect size at $n=18+18$ is reported in the results.
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% Power analysis plan: apply a two-sample Mann-Whitney U (or permutation test) on per-session (delta_H - delta_A) divergence scores comparing the human and agent groups. Compute minimum detectable effect size at alpha=0.05, power=0.8, given n=18 per group. Bootstrap confidence intervals on mean KL are a cleaner complement given the non-normality of divergence distributions.
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The simulator has multiple configurable factors. We design a multi-factor study across five axes derived from the sweep configurations: (1) RL algorithm (\texttt{ppo}, \texttt{a2c}, \texttt{dqn}, \texttt{qtable}; 4 levels), (2) contamination ratio $\alpha$ sampled from $[0.1, 0.6]$ at four representative levels, (3) robustness radius $\epsilon_\alpha \in \{0.0, 0.15, 0.3\}$ (3 levels), (4) COI penalty weight $\lambda_\text{coi}$ at two reference levels, and (5) pricing action granularity (two discretization settings for \texttt{action\_levels}); giving a grid of $4\times4\times3\times2\times2 = 192$ configurations. Statistical power for the behavioral comparisons is determined by a two-sample test over per-session KL divergence scores; a formal power analysis with minimum detectable effect size at $n_H=13$, $n_A=16$ is reported in the results.
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% Power analysis plan: apply a two-sample Mann-Whitney U (or permutation test) on per-session (delta_H - delta_A) divergence scores comparing the human and agent groups. Compute minimum detectable effect size at alpha=0.05, power=0.8, given n_H=13 and n_A=16. Bootstrap confidence intervals on mean KL are a cleaner complement given the non-normality of divergence distributions.
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While this scale is generally expensive for reinforcement learning, we execute it on a large TPU cluster to make the sweep tractable.
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Our training budget is provisioned through TPU Research Cloud and spans 384 chips across TPU v4, v5e, and v6e generations, with a spot-heavy allocation plus an on-demand reserve. At peak BF16 throughput this corresponds to approximately 160\,PFLOPS of aggregate compute (derivation in Appendix~\ref{app:compute_budget}), which makes repeated seeds, ablations, and sensitivity sweeps feasible within practical wall-clock limits. We allocate v6e capacity to the highest-intensity policy training jobs, use v5e for wider hyperparameter exploration where throughput-per-dollar is favorable, and reserve on-demand v4 capacity for runs that should not be interrupted.
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@@ -496,8 +496,11 @@ The algorithm operates in discrete epochs indexed by $t$. At each epoch, the pla
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%The defensive price update in Line 24 implements contamination-aware margin shrinkage: as estimated contamination $\hat{\alpha}_t$ rises, the margin $(p^{\mathrm{ref}} - c)$ is reduced by factor $\kappa\in[0,1]$, with projection $\Pi_{\mathcal{P}}$ ensuring feasibility. In subsequent experiments this heuristic rule is replaced by DR-RL policy $\pi^*$ from Eq.~\ref{eq:robust_policy}.
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\subsubsection{Computational Cost Analysis of the Simulation Step}
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\subsection{Parallelization Strategy}
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To avoid preemption of compute mid-training we settle on using a v4 generation, 40 chip compute node with 5 parallel workers. The login node creates an orchestration node with Ray and we distribute ray compute nodes per each other worker.
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\subsubsection{Computational Cost Analysis of the Simulation Step}
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The per-step cost of Algorithm~\ref{alg:phantom_loop_clean} is not uniform across its components. To inform hardware provisioning and to identify where algorithmic improvements are most impactful, we profile the hot path of the engine using Python's \texttt{cProfile} instrumentation over 20 environment steps under two configurations: a baseline with the robustness inner loop disabled ($K=1$, $\epsilon_\alpha=0$) and a standard robust setting ($K=5$, $\epsilon_\alpha=0.2$). Both runs use $M=10$ sessions per market call and $N=3$ products.
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The baseline achieves approximately 26 steps per second. Enabling the robustness inner loop with $K=5$ candidates drops throughput to 7.2 steps per second, a $3.6\times$ slowdown that is directly proportional to $K$, consistent with the $O(K)$ scaling of the adversarial alpha selection in the implementation.
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